Demon Combat is a turn-based game with 13 different weapons design. This is a group project from Jasper Chen, made by Unity 2D. 

The weapons decriptions:

Sword(initial weapon): Deals 1×Apdamage.

Dagger: Deals 0.8×Apdamage with a 50% chance to critically hit, dealing 1.5× damage.

Twin Dagger: Deals 0.5×Apdamage with a 1/3 chance to critically hit, dealing 4× damage.

Spear: Deals 0.9×Apdamage and always attacks first.

Greatsword: Deals 1.1×Apdamage but never attacks first.

Axe: Deals 0.8×Apdamage; if attacking first, deals 1.5× damage.

Warhammer: Deals 0.5×Apdamage; if attacking second, deals 3× damage.

Bow: Deals 2×Apdamage, but has a 50% chance to miss.

Throwing Spear: Deals 5×Apdamage, but has an 80% chance to miss.

Flail: Deals 0.5×Apdamage, increasing by 20% each turn.

Sun Blade: Deals 1.5×Apdamage on odd turns and 0.5×Apdamage on even turns.

Moon Blade: Deals 1.5×Apdamage on even turns and 0.5×Apdamage on odd turns.

Magic Wand: Deals 0~2×Apdamage. Crystal Orb: Deals 0 damage initially. If the player attacks first for two consecutive turns, deals 10×Apdamage.


Published 9 days ago
StatusReleased
PlatformsHTML5
AuthorJasperrChen
Made withUnity

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